![]() ![]() ![]() Bigger on the Inside: The arcade version of the game takes up only eighteen megabytes.Battleship Raid: The whole of Chapter 4.The Atoner: Kagari, as she used to be a mercenary for the Horai.CTRL+F 'Extras' to read an English translation of the prologue from the Dreamcast GD-ROM.And not even then, in the Gamecube version. All There in the Manual: In the true tradition of Shoot'Em Ups, the only place you will find anything remotely resembling a coherent plot for the game.Advancing Boss of Doom: Chapter 3's Boss in Mook Clothing near the end.2❝: Almost everything in the game is 3D, but the game, being a Bullet Hell shooter, plays out on a 2D plane with some cutscenes shown on a full 3D plane at the start of each stage and boss, as well as at the end of the entire game.In 2008, it was ported to Xbox Live Arcade. Released as an arcade game (using the Sega NAOMI platform) and on the Dreamcast in Japan in 2001, it was later ported to Gamecube systems around the world in 2003. All five levels are Scrappy Levels in one way or another, but there is something to be said for elegance. Ikaruga is a work of art that way: it takes a simple idea and plays that idea to its most logical extreme (obviously, Your Mileage May Vary, especially when it comes to the sheer difficulty of the game). Just five levels of careful design, switching polarity, and more bullets than you can shake a stick at. That's all there is to the game: no other gimmicks, no other features. Finally, the scoring system allows you to accumulate "chain" multipliers by destroying three enemies of the same polarity in a row. Absorbed bullets charge up your special attack, a homing Beam Spam. However, your shots do double damage to targets of an opposite polarity to your own, giving you the option to fly with your defences down to increase your offensive power. Your ship's Battle Aura can absorb bullets of the same polarity, but is destroyed by shots of the opposite polarity. Your ship is unique in that you can switch between the two polarities at will. Black ships fire black shots, and white ships fire white. In Ikaruga, everything comes in one of two polarities: black or white. It's widely regarded as one of the best examples of the genre. Ikaruga is a modernized take on the " Bullet Hell" school of Shoot'Em Ups, developed by Treasure, creators of Radiant Silvergun. ![]()
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